So in mid game it will be like 1/3 systems for each with slow rotation over map.īecause of 100% coals and pirates can lock on doms in like ~10 systems in late game, but i'm not sure that pirates not lock on coals in same system amount later lol To fix this you should help coal with pirates attacks or do pirate clan quest line and finish on neutral/coal end in final quest.Well, Space rangers 2 is literally the same game as Space rangers 1, it only has better graphics and more intuitive UI, new stuff and better gameplay (as Business stations, afterburner, repairing on any station or planet and many more stuff wasn't available in Space rangers 1) and of course new story, as in the first game you fight against the invasion of Klissans, in the second one you instead fight against the Dominators, but it's more complex, as there are three factions of Dominators (hostile to each other), unlike the first game, where you would fight only one-faction Klissans. And then pirates lose or abandon systems for doms. So your map can look like coalition get systems from dominators and lose systems to pirates at the same time. But this is Rock Paper Scissors situation: pirates > coalition > dominators > pirates. "Will the Coalition react and fix things?" - yes and no. Then just increase stats: speed/droid/shield, maybe more cannons. you just weak or play dealer, so they attack to rob you. Ofc if you continue to kill them - rep will drop again. You can fix this by multiple ways - switch side to pirate clan, support them by investition on bisness center, just fight with doms (slow way) or go on pirate base and switch "passport". you have bad reputation, so you are enemy for them.
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